On the control front, Watch Dogs 2 will support the Xbox 360 and Xbox One controllers, the DualShock 4 controller, and all Xbox-based (XInput) third-party gamepads. Ubisoft will also release an ultra textures pack at launch. Graphical settings in Watch Dogs 2 include screen space reflections, extra shadows thrown by cars’ headlights, additional object details, field of view sliders, pixel density sliders, sharpness sliders, two different ambient occlusion options and four anti-aliasing choices (MSAA, TXAA, SMAA and FXAA). In addition, unlike prominent games such as Mafia 3, the PC version of Watch Dogs 2 will launch with no frame rate cap. Watch Dogs 2 will hit PC with support for 4K resolution, multiple monitors, and multiple GPUs via both Nvidia SLI and AMD CrossFire. Ubisoft made the delay announcement while releasing the specifications and features of the PC version, and it sounds like it will be worth waiting for. 29, two weeks after the game launches on consoles, publisher Ubisoft announced today. The Windows PC version of Watch Dogs 2 will now arrive Nov.
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